Match Composer Role Senior UX Designer Design Problem Make it easier for players to play the way they want to play by making matchmaking options easier for players to discover. This had to be low implementation cost and high impact. Collaborated With Design Director, Gameplay, Playlist + Matchmaking Design, Sentiments Director, Community, UI, Engineering, QA, Production, and Product UX Ownership Concept → User Flows → Wireframes → Specifications → Implementation Support → Post-Launch Review ◄ Back to Halo Studios Projects Wireframes Post Launch DESIGN WIREFRAMES These are some of the wireframes from the design of the Match Composer. CAPTURES POST-LAUNCH Here are screenshots and a video of the feature that I captured post-launch to use as reference while reviewing player feedback.