Match Composer
My role on this project was as the Senior UX designer, working closely with the development team to design and implement this feature within Halo Infinite.
The Ask
Design and spec out a feature that allows players to have more control of what game modes they want to play.
wireframes
These are some of the wireframes from the design of the Match Composer.
POST LAUNCH
Here are sceenshots and a video of the feature post launch.