Halo Legacy Research

Role
Senior UX Designer
Design Problem
Build a reference library documenting how key systems and experiences evolved across previous Halo titles so the development team could use that history during current design work.
UX Ownership
Research Planning → Historical Research → Cross-Title Comparison → Documentation → Reference Library
RESEARCH

BUILDING A HALO LEGACY RESEARCH LIBRARY

I built a research library documenting how key systems and experiences changed across previous Halo titles. The goal was to create historical reference material the development team could use during current design work.

Userflows

Documented flows and interaction patterns to understand what remained consistent and what changed across titles.

Weapons

Documented weapon behaviors, presentation, and differences across multiple Halo titles and versions.

HUD

Documented HUD layouts, information hierarchy, presentation patterns, and changes between titles.

Equipment

Researched how equipment was displayed, communicated, and used across different Halo titles.

Grenades

Documented grenade types, presentation, controls, and changes across the series.

Vehicles

Researched vehicle interaction patterns, presentation, and behavior across previous Halo games.

The research captured more than screenshots. I documented behaviors, patterns, and differences so the library could be used as a practical reference during development.

WEAPONS RESEARCH AS AN EXAMPLE

Weapons are a useful example of the scale of the library. I documented weapons across Halo CE, Halo 2, Halo 3, Halo Reach, Halo 4, Halo 5, and Halo Infinite, including Xbox 360 and MCC versions where applicable.

Used By
Art Teams Producers UX / UI Team Game Design Teams Testing / QA
Weapons Documented
Halo CE
8 Xbox 360 / 9 MCC
Halo 2
15 Xbox 360 / 16 MCC
Halo 3
24 Xbox 360 / 28 MCC
Halo Reach
22 Xbox 360 / 22 MCC
Halo 4
27 Xbox 360 / 27 MCC
Halo 5
37 categories / 169 weapons
Halo Infinite
55 weapons
Scrolling through the weapon research indexes gives a better sense of the scale of the documentation created.
RESEARCH ARTIFACTS

EXAMPLES FROM THE RESEARCH LIBRARY

The full research library covered many systems across multiple Halo titles. Below are three complete examples recreated from the original Confluence documentation to show the depth, structure, and level of detail used throughout the research.

These are complete research examples rather than condensed portfolio summaries, so they can be scrolled through much like the original internal documentation.

Document Research document.

I got a XBOX 360 to look at the old games and document the userflow as reference for the team.
This is an example of that work showing the flow of Halo: Combat Evolved.

Document Research document.

[ UX | Research ] NEEDLER

Information

"Reloading" mentioned in these notes means that the player just pulled the trigger again and the weapon generally automatically reloads at that point.

This does not refer to when the player manually prompts a reload through the reload controller button / key press.

Flashing Images

FLASHING IMAGES & COLORS!! (Gifs on this page)

Crosshairs
Halo CE (XBOX 360)
Halo CE Xbox 360 Needler crosshair
Halo CE (MCC)
Halo CE MCC Needler crosshair
Halo 2 (XBOX 360)
Halo 2 Xbox 360 Needler crosshair
Halo 2 (MCC)
Halo 2 MCC Needler crosshair
Halo 3 (XBOX 360)
Halo 3 Xbox 360 Needler crosshair
Halo 3 (MCC)
Halo 3 MCC Needler crosshair
Halo Reach (XBOX 360)
Halo Reach Xbox 360 Needler crosshair
Halo Reach (MCC)
Halo Reach MCC Needler crosshair
Halo 4 (XBOX 360)
Halo 4 Xbox 360 Needler crosshair
Halo 4 (MCC)
Halo 4 MCC Needler crosshair
Halo 5
Halo 5 Needler crosshair
Halo Infinite
Halo Infinite Needler crosshair
Zoom
Halo CE (XBOX 360)
N/A
Halo CE (MCC)
N/A
Halo 2 (XBOX 360)
Halo 2 Xbox 360 Needler zoom
Halo 2 (MCC)
Halo 2 MCC Needler zoom
Halo 3 (XBOX 360)
Halo 3 Xbox 360 Needler zoom
Halo 3 (MCC)
Halo 3 MCC Needler zoom
Halo Reach (XBOX 360)
Halo Reach Xbox 360 Needler zoom
Halo Reach (MCC)
Halo Reach MCC Needler zoom
Halo 4 (XBOX 360)
Halo 4 Xbox 360 Needler zoom
Halo 4 (MCC)
Halo 4 MCC Needler zoom
Halo 5
Halo 5 Needler zoom
Halo Infinite
Halo Infinite Needler ADS

Halo CE

Media from 26 Feb 2024
Media
Notes
Halo CE Xbox 360 Needler
Needler (XBOX 360)
  • Video shows firing & reloading – no zoom for this weapon.
  • Ammo depletion shown on weapon (needles on top)
  • Demonstrated in the Arriving on Halo mission.
Halo CE MCC Needler
Needler (XBOX Series S MCC)
  • Video shows firing & reloading – no zoom for this weapon.
  • Ammo depletion shown on weapon (needles)

Halo 2

Media from 24 Feb 2024
Media
Notes
Halo 2 Xbox 360 Needler Halo 2 Xbox 360 Needler zoom
Needler (XBOX 360)
  • Video shows zoom, firing & reloading
  • Can be fired in zoomed in view
  • Firing takes the player out of zoomed in view
Halo 2 MCC Needler Halo 2 MCC Needler zoom
Needler (XBOX Series S MCC)
  • Video shows zoom, firing & reloading
  • Can be fired in zoomed in view
  • Firing takes the player out of zoomed in view

Halo 3

Media from 07 Feb 2024
Media
Notes
Halo 3 Xbox 360 Needler Halo 3 Xbox 360 Needler zoom
Needler (XBOX 360)
  • First video shows firing & reloading
  • Second video shows zoom
  • Ammo depletion shown on weapon (needles)
  • Firing while in zoomed view, takes player out of zoomed view
Halo 3 MCC Needler Halo 3 MCC Needler zoom
Needler (XBOX Series S MCC)
  • Video shows zoom, firing & reloading
  • Ammo depletion shown on weapon (needles)
  • Firing while in zoomed view, takes player out of zoomed view

Halo Reach

Media from 07 Feb 2024
Media
Notes
Halo Reach Xbox 360 Needler Halo Reach Xbox 360 Needler zoom
Needler (XBOX 360)
  • First video shows firing & reloading
  • Second video shows zoom
  • Can be fired in zoomed in view
  • Firing takes the player out of zoomed in view
  • Ammo depletion shown on weapon (needles on top)
Halo Reach MCC Needler Halo Reach MCC Needler zoom
Needler (XBOX Series S MCC)
  • Video shows zoom, firing & reloading
  • Can be fired in zoomed in view
  • Firing takes the player out of zoomed in view
  • Ammo depletion shown on weapon (needles on top)

Halo 4

Media from 15 Feb 2024
Media
Notes
Halo 4 Xbox 360 Needler Halo 4 Xbox 360 Needler zoom
Needler (XBOX 360)
  • Video shows zoom, firing & reloading
  • Ammo depletion shown on weapon (needles)
  • Firing while in zoomed view, takes player out of zoomed view
Halo 4 MCC Needler Halo 4 MCC Needler zoom
Needler (XBOX Series S MCC)
  • Video shows zoom, firing & reloading
  • Ammo depletion shown on weapon (needles)
  • Firing while in zoomed view, takes player out of zoomed view

Halo 5

Media from 20 Feb 2024
Media
Notes
Halo 5 Needler Halo 5 Needler zoom
Needler [standard] (XBOX Series S)
  • Video shows zoom, firing & reloading
  • Can be fired in zoomed in view
  • Reloading takes the player out of zoom
  • Ammo depletion shown on weapon (needles on top)

Halo Infinite

Media from 08 Feb 2024
Media
Notes
Halo Infinite Needler Halo Infinite Needler ADS Halo Infinite Needler research reference Halo Infinite Needler research reference
Needler (XBOX Series S)
SMG Auto Close
  • Video shows ADS, firing & reloading
  • Can be fired in ADS
  • Reloading takes player out of ADS
  • Ammo depletion is shown on weapon (needles on top)
  • Ammo depletion is also shown in ADS view

Change Log

ID Date Author Description
1 12 Jul 2024 Bradley Grey (Halo Studios) Created this document.
Document Research document.

[ UX | Research ] ASSAULT RIFLE

Information

"Reloading" mentioned in these notes means that the player just pulled the trigger again and the weapon generally automatically reloads at that point.

This does not refer to when the player manually prompts a reload through the reload controller button / key press.

Flashing Images

FLASHING IMAGES & COLORS!! (Gifs on this page)

Crosshairs
Halo CE (XBOX 360)
Halo CE Xbox 360 Assault Rifle crosshair
Halo CE (MCC)
Halo CE MCC Assault Rifle crosshair
Halo 2 (XBOX 360)
N/A
Halo 2 (MCC)
N/A
Halo 3 (XBOX 360)
Halo 3 Xbox 360 Assault Rifle crosshair
Halo 3 (MCC)
Halo 3 MCC Assault Rifle crosshair
Halo Reach (XBOX 360)
Halo Reach Xbox 360 Assault Rifle crosshair
Halo Reach (MCC)
Halo Reach MCC Assault Rifle crosshair
Halo 4 (XBOX 360)
Halo 4 Xbox 360 Assault Rifle crosshair
Halo 4 (MCC)
Halo 4 MCC Assault Rifle crosshair
Halo 5
Halo 5 Assault Rifle crosshair
Halo Infinite
Halo Infinite Assault Rifle crosshair
Zoom
Halo CE (XBOX 360)
N/A
Halo CE (MCC)
N/A
Halo 2 (XBOX 360)
N/A
Halo 2 (MCC)
N/A
Halo 3 (XBOX 360)
Halo 3 Xbox 360 Assault Rifle zoom
Halo 3 (MCC)
Halo 3 MCC Assault Rifle zoom
Halo Reach (XBOX 360)
Halo Reach Xbox 360 Assault Rifle zoom
Halo Reach (MCC)
Halo Reach MCC Assault Rifle zoom
Halo 4 (XBOX 360)
Halo 4 Xbox 360 Assault Rifle zoom
Halo 4 (MCC)
Halo 4 MCC Assault Rifle zoom
Halo 5
Halo 5 Assault Rifle zoom
Halo Infinite
Halo Infinite Assault Rifle ADS

Halo CE

Media from 26 Feb 2024
Media
Notes
Halo CE Xbox 360 Assault Rifle
Assault Rifle (XBOX 360)
  • Video shows firing & reloading – no zoom for this weapon.
  • Ammo depletion shown on weapon (ammo counter)
  • Demonstrated in the Arriving on Halo mission.
Halo CE MCC Assault Rifle
Assault Rifle (XBOX Series S MCC)
  • Video shows firing & reloading – no zoom for this weapon.
  • Ammo depletion shown on weapon (ammo counter)

Halo 3

Media from 07 Feb 2024
Media
Notes
Halo 3 Xbox 360 Assault Rifle Halo 3 Xbox 360 Assault Rifle zoom
Assault Rifle (XBOX 360)
  • First video shows firing & reloading
  • Second video shows zoom
  • Firing while in zoomed view, takes player out of zoomed view
  • Ammo depletion is shown on weapon (ammo counter)
Halo 3 MCC Assault Rifle Halo 3 MCC Assault Rifle zoom
Assault Rifle (XBOX Series S MCC)
  • Video shows zooming in, firing & reloading
  • Firing while in zoomed view, takes player out of zoomed view
  • Ammo depletion is shown on weapon (ammo counter)

Halo Reach

Media from 07 Feb 2024
Media
Notes
Halo Reach Xbox 360 Assault Rifle Halo Reach Xbox 360 Assault Rifle zoom
Assault Rifle (XBOX 360)
  • First video shows firing & reloading
  • Second video shows zoom
  • Can be fired in zoomed in view
  • Firing while in zoomed view, takes player out of zoomed view
  • Ammo depletion is shown on weapon (ammo counter)
Halo Reach MCC Assault Rifle Halo Reach MCC Assault Rifle zoom
Assault Rifle (XBOX Series S MCC)
  • Video shows zoom, firing & reloading
  • Can be fired in zoomed in view
  • Firing while in zoomed view, takes player out of zoomed in view
  • Ammo depletion is shown on weapon (ammo counter)

Halo 4

Media from 15 Feb 2024
Media
Notes
Halo 4 Xbox 360 Assault Rifle Halo 4 Xbox 360 Assault Rifle zoom
Assault Rifle (XBOX 360)
  • Video shows zoom, firing & reloading
  • Firing while in zoomed view, takes player out of zoomed view
  • Ammo depletion is shown on weapon (ammo counter)
Halo 4 MCC Assault Rifle Halo 4 MCC Assault Rifle zoom
Assault Rifle (XBOX Series S MCC)
  • Video shows zoom, firing & reloading
  • Firing while in zoomed view, takes player out of zoomed view
  • Ammo depletion is shown on weapon (ammo counter)

Halo 5

Media from 20 Feb 2024
Media
Notes
Halo 5 Assault Rifle Halo 5 Assault Rifle zoom
Assault Rifle [standard] (XBOX Series S)
  • Video shows zoom, firing & reloading
  • Can be fired in zoomed in view
  • Reloading takes the player out of zoom
  • Ammo depletion shown on weapon (ammo counter)
  • Ammo depletion shown in zoomed in view

Halo Infinite

Media from 08 Feb 2024
Media
Notes
Halo Infinite MA40 Assault Rifle Halo Infinite MA40 Assault Rifle ADS Halo Infinite MA40 Assault Rifle research reference Halo Infinite MA40 Assault Rifle research reference
MA40 AR (XBOX Series S)
Assault Rifle Auto Mid
  • First video shows ADS, shooting & reloading
  • Second video shows the AR in campaign
  • Ammo depletion is shown on weapon (ammo counter)
  • Ammo depletion is also shown in the ADS view
  • Can be fired in ADS
  • Reloading takes player out of ADS

Change Log

ID Date Author Description
1 12 Jul 2024 Bradley Grey (Halo Studios) Created this document.
Document Research document.

[ UX | Research ] SHIELD & HEALTH BAR

Taking a look at the shield bar in past Halo titles.

Flashing Images

FLASHING IMAGES & COLORS!! (Gifs on this page)

There are flashing images on this page as there are gifs capturing red / yellow / flickering animations of the HUD elements.

Halo CE (XBOX 360)

Media from 05 Feb 2024
Media
Notes
Halo CE shield and health bar

In Halo CE, the shield bar + health indicator showed up in the upper right-hand corner of the player's screen.

Halo CE shield regenerating

Shield bar regenerating after taking damage.

Halo CE shield taking damage Halo CE shield taking damage

Shield bar when taking damage.

Halo CE shield depleted and health taking damage

Shield bar when shield is damaged and player is now starting to lose health. Red flickering indicating low shield / no shield warning?

Halo CE health low

Health is now yellow / getting low

Halo CE health critically low

Health is now critically low / red

Halo CE health pack restoring health

Picking up a health pack and going from low health to full health (but still no shields)

Halo CE split screen shield bar

In 2 player co-op split screen, the shield bar loses its icons.

Halo CE split screen shield bar taking damage

What the shield bar looks like in 2 player co-op split screen while the player is taking damage.

Halo CE two player split screen

This is what 2 player co-op split screen looks like.

Halo 2 (XBOX 360)

Media from 05 Feb 2024
Media
Notes
Halo 2 shield bar

In Halo 2, the shield bar lives with the motion tracker in the lower left-hand corner of the player's screen.

Halo 2 shield depletion

Showing the shield bar being depleted as the player takes damage and then a message appearing letting the player know that their shields are down.

Halo 2 shield low warning

Shield bar depleting and flashing red as the player takes a lot of damage and the shields are low, then down.

Halo 2 shield regenerating

Shield bar regenerating.

Halo 2 two player split screen

What 2 player co-op split screen looks like.

Halo 3 (XBOX 360)

Media from 05 Feb 2024
Media
Notes
Halo 3 shield bar

In Halo 3, the shield bar lives in the upper center of the player's screen.

Halo 3 shield bar depleting

Shield bar depleting as player takes damage.

Halo 3 shields down message

Shield has been depleted enough that the energy shields are down message comes up and tells the player to take cover.

Halo 3 shields down flashing

Shields are down and flashing red.

Halo 3 shields recharging message

Shields recharging message pops up to let the player know that shields are recharging once they have stopped taking damage.

Halo 3 overshield

Overshield item being collected and applied to the shield bar. (This occurs in a custom game on The Pit map)

Halo: Reach (XBOX 360)

Media from 05 Feb 2024
Media
Notes
Halo Reach shield bar

In Halo: Reach, the shield bar lives in the upper center of the player's screen.

Halo Reach shield damage warning

Shield bar depleting as player takes damage until it turns red and says WARNING.

Halo Reach health damage after shields are down

Player taking damage after shields are down (depletion of the bar underneath the shield – is this the health bar??)

Halo Reach shield regenerating

Shield regenerating after the player stops taking damage for a bit.

Halo Reach two player split screen

This is what 2 player co-op split screen looks like.

Halo 4 (XBOX 360)

Media from 05 Feb 2024
Media
Notes
Halo 4 shield bar

In Halo 4 the shield bar lives in the upper center of the player's screen.

Halo 4 shields down

Shield bar depleting as the player takes damage and then shields are down and flashing red.

Halo 4 shield regenerating

Shield bar regenerating after the player stops taking damage.

Halo 4 two player split screen

This is what 2 player co-op split screen looks like.

Halo 5: Guardians (XBOX Series S)

Media from 06 Feb 2024

NOTE: There is no 2 player co-op split screen for Halo 5: Guardians.

Media
Notes
Halo 5 Guardians shield bar

In Halo 5: Guardians, the shield bar lived in the upper center of the player's screen.

Halo 5 shield damage and player downed

Shield bar when the player is taking damage, the shields are eventually down and then the player is downed.

Halo 5 shield regenerating

Shield bar regenerating after the player stops taking damage.

Halo 5 campaign shield and health bar Halo 5 multiplayer shield and health bar

The Shield & Health bar do look different in Multiplayer.

Screenshot from 05 Mar 2024
Halo 5 on XBOX Series S.

Halo Infinite (XBOX Series S)

Media from 06 Feb 2024
Media
Notes
Halo Infinite shield bar

In Halo Infinite, the shield bar lives in the upper center of the player's screen.

Halo Infinite shield damage and player downed

Shield bar when the player is taking damage, shields go down and then the player is downed.

Halo Infinite shield regenerating

Shield bar regenerating after the player stops taking damage.

Halo Infinite campaign shield and health bar Halo Infinite multiplayer shield and health bar

Multiplayer Shield & Health Bar does not look different than the Campaign one.

Screenshot from 05 Mar 2024
Halo Infinite, XBOX Series S.

Halo Infinite multiplayer two player split screen Halo Infinite multiplayer two player split screen HUD

The campaign does not support 2 player co-op split screen, but this is what the HUD looks like in Multiplayer 2 player co-op split screen.

Change Log

ID Date Author Description
2 06 Feb 2024 Bradley Grey (Halo Studios) Finished research
1 05 Feb 2024 Bradley Grey (Halo Studios) Created this page.